Um was geht es?
Tiny Epic Quest ist ein kleines Spiel mit viel Inhalt aus einer Welt wie Zelda, dem Computerspiel. Über 5 Runden löst ihr Quests, kämpft gegen Goblins und sammelt seltene Gegenstände; alles gibt Punkte und wer am Ende den höchsten Score hat gewinnt. Das Spiel hat noch zwei coole Besonderheiten: 1) ItemMeeples, Spielfiguren an denen ihr seltene Gegenstände wie Schwerter oder Schilder befestigen könnt und 2) eine geniale Bewegungsmechanik; pro Zug können alle Spieler nur eine bestimmte Bewegung ausführen, abhängig ob ihr mit dem Boot, zu Fuss, auf dem Pferd oder mit dem Gryphon unterwegs seit.
Das steht auf der Rückseite
A world of peace has been torn asunder by the opening of a vile portal from the goblin kingdom. Nasty goblins pour into the peaceful groves and villages of the elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right this wrong. There are two paths to victory: closing the portal or slaying all the goblins. Which one will you choose? Either way, your quests will be aided by the help of the surviving mushroom folk — and by the epic items that have been lost in the realm’s deep dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out…
In Tiny Epic Quest, players embark on a sandbox adventure reminiscent of classic video games. Each player controls a band of three elf heroes questing to save the world and the sacred mushroom folk from the intruding goblins.
Each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; this may improve a heroes‘ movement or combat, or their ability to learn spells or mitigate harmful dice rolls.
Heroes must travel by foot, by horse, by raft, by boat and by gryphon to get to everywhere they need to go to satisfy their quests — or to position themselves for what night brings. As each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, if they wish to accomplish all of their goals.
During the night, players must face the challenge of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day.
The game ends once the portal is closed or all the goblins have been eradicated. The player who has acquired the most victory points by slaying goblins, learning spells, and completing quests is crowned the winner!
Wie wird gespielt?